Code, Arts & Crafts : Blender advanced

Saturday, 7 April 2018 | 13:00 - 18:00
Code, Arts & Crafts : Blender advanced
Parametric & Generative design

Following up to our introduction to 3D modeling in February/March, we organise a more advanced workshop on Blender for 3D printing. During these two Saturday afternoons we will be exploring tools and techniques for parametric and generative design.

This workshop will be led by the artist coder François Zajéga.

Practical info

Unfortunately, this workshop had to be cancelled.

Saturday 7 & 14 April 2018, 13:00 - 18:00

Price: 30€


Max. 15 participants
The workshop will only take place if we reach a minimum amount of registrations. Details on payment will be send to you once we reached that amount.

Registration through this form.


Participants are required to have a basic understanding of Blender or an experience with similar softwares (3ds max, cinema4d, maya, etc.), for example after following one of our Code, Arts & Crafts Blender introductions. It is also open to people having some programmation skills but no experience in 3d.

Matériel à apporter pour chaque participant
  • un ordinateur portable
  • une souris 3 boutons
  • [optionnel] un clavier externe avec pavé numérique (exemple)
  • blender installé,
  • inkscape installé,

The format of each session will be structured in two parts:

  • 2 hours of pratical course, dedicated to an explanation of the topic trought examples;
  • 4 hours of personal support:
    • on personal project in relation with the topic of the course or 
    • on an exercice to reproduce, for person having no personal project

During the second part of the session, the trainer is available for specific questions or general explanation.

Come with ideas, making is the best way to learn!

Samedi 7 avril, 13:00 – 18:00

Introduction to python programming - Generative design

Python is a language conceived to learn programming. It is also the native language of the blender interface. During this session, we will discover how to automatise objects creation with a series of commands normally done manually.

At the end of this session, you'll know:

  • the basics of python language
  • the common python commands in blender
  • write a simple script to produce objects
Samedi 14 avril, 13:00 – 18:00

Introduction to sverchok - Parametric design

Sverchok is a blender's addon inspired by grasshopper. It adds a whole node-based creation system to blender. You will be able to generate objects by connecting boxes to one another.

At the end of this session, you will:

  • understand how to use common nodes of Sverchock
  • know how to build a simple object workflow
  • export the object

Pages des sessions précédentes:

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