André GONÇALVES

(PT)

Sound and media artist, he has shown his work in major media festivals and galleries including: Nam June Paik Art Center, Seoul; File Festival, São Paulo; New York Digital Salon; Untitled Art Space, Oklahoma City; Egan Research Center, Boston; Medialab-Prado, Madrid; Ura Gallery, Istanbul; Calouste Gulbenkian Foundation. He has performed in festivals and venues such as: Experimental Intermedia Foundation, Diapason, Monkeytown, Share, New York; Lab Synthèse, Montreal; Steim, Amsterdam; ICA, London; Arnolfini Arts Centre, Bristol; Pixelache Festival, Helsinki; 0047 Gallery, Oslo; Vermelho Gallery, Sao Paulo; Studio Live, Istanbul; La Casa Encendida, Madrid; and almost everywhere in Portugal. Among others, he has had residencies in Experimental Intermedia Foundation and Location One, New York; Steim, Amsterdam; Bon Accueil, Rennes; Interactivos07, Medialab-Prado, Madrid.

Pong – The Analog Arcade Machine Prototype #2, 2008
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Arcade machine, 2 joysticks, 2 TVs, coin dispenser, 5 DIY Arduino based network, 26 LED score display, 2 motors, 2 fans, 4 optocoupled h-bridges, 2 printer head mechanics, hair dryer, 2 infra-red sensors, 4 switches, 2 potenciometres, button, 220v 5v relay system, 2 fluorescent lamps, 8 power supplies, wood structure, video camera

Pong is an analogue recreation of the 1970s Atari arcade videogame, relating the new available technologies for artwork development, and an investigation on physical interaction and natural processes. The recreation of a lengendary game reflecting today’s new media, post-digital art and DIY technology.
Made by Atari and released in 1972, Pong was the first videogame to achieve widespread popularity in both arcade and home console. Lately history has been giving it the full credit for having launched the initial boom in the videogame industry. To the artist, this game is one of the first world known digital interactive experience. His idea was to re-build it using a different approach: mainly excluding the physics behind its programming algorithms, using a physical process instead, the use of wind to control a lightweight ping-pong ball.

Courtesy: the artist and Miguel Nabinho Gallery, Lisbon
Acknowledgements: Ernesto de Sousa Fellowship